Rogue Chronicles: Infinite Horizons
A gothic pixel-art roguelite that runs in your browser. Nine classes, five acts, and a hidden sixth act.
- Nine classes, including The Unwritten, a glitch the world never indexed.
- Around 95 monsters with distinct behaviors. Bosses telegraph their attacks and elites come with affixes.
- No map screen. Every room ends at a set of doors and you walk through the one you want, like in Hades.
- The Becoming: a talent web you walk through in the world itself. Your build changes how your character looks.
- Resonances: twelve hidden build synergies to discover, plus four Discords that give with one hand and take with the other.
- Battle rooms run three waves, end with a named finisher, and pay extra for fast clears. You can stay and grind afterwards if you want.
- Relics, named legendaries, a curse ladder that rewrites the rules, and the
- Sanctum, a permanent talent board between runs.
- Every biome has its own composed song. Combat pushes the music harder.
- Plays well on phones: tap to fight, drag for a virtual stick, works in both orientations, installable as an app. Desktop uses WASD.
Runs are short. Meta progression carries over, the runs themselves don't.
Free. Play it here on itch, or the always-latest web build:
https://bhr3x.github.io/rogue/
Controls
- Desktop: WASD move, SPACE attack, Z shot, X/1/2/3 skills, SHIFT dash,
(.) wait, Tab map
- Mobile: tap to fight, drag for the stick, outer ring dashes, hold still
to inspect
Credits
Custom sprite roster by the author. Remaining tiles: 0x72 Dungeon Tileset II (CC0).
Some item icons: Kyrise's Free 16x16 RPG Icon Pack (CC BY 4.0). Font: monogram (CC0).

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